Production‑grade Unity assets.
Built to ship.
SolidPixel Studio builds reliable Unity tools and assets designed for real production environments. No gimmicks. No shortcuts. Just clean, maintainable solutions that scale from prototype to shipped product.
Why SolidPixel Studio?
Most Unity assets look good in demos and fall apart in production. We build the opposite.
Production‑First
Designed for long‑running projects, not quick screenshots
Performance‑Aware
Minimal overhead, predictable behavior
Clean Integration
Drop‑in workflows that respect your existing pipeline
Documented & Maintained
Clear docs, real updates, long‑term support
If you ship games or applications, you're our audience.
What We Build
Editor Tools
Accelerate workflows with tools that remove friction instead of adding complexity.
Runtime Systems
Stable, predictable systems you can rely on under real load.
Performance Utilities
Optimization helpers built with profiling and real metrics in mind.
Rendering & Pipeline Extensions
URP / HDRP focused tools that play nicely with Unity's ecosystem.
Solid tools beat clever tricks.
Every SolidPixel asset is built using the same standards we expect when shipping our own products:
- Readable code
- Sensible defaults
- Zero magic behavior
- No unnecessary abstraction
If something exists, it has a reason.
Featured Assets
Coming soon
Our first flagship tools are currently in development. Each release is tested in real projects before hitting the Asset Store.
📦 Follow SolidPixel Studio to be notified when new assets launch.
Who Uses SolidPixel?
- Indie developers who plan to ship
- Studios tired of fragile asset dependencies
- Technical artists and engineers
- Teams working with URP / HDRP at scale
If stability matters more than hype, you're in the right place.
Get Updates
Stay informed about new releases, updates, and technical insights.