Production‑grade Unity assets.
Built to ship.

SolidPixel Studio builds reliable Unity tools and assets designed for real production environments. No gimmicks. No shortcuts. Just clean, maintainable solutions that scale from prototype to shipped product.

Why SolidPixel Studio?

Most Unity assets look good in demos and fall apart in production. We build the opposite.

Production‑First

Designed for long‑running projects, not quick screenshots

Performance‑Aware

Minimal overhead, predictable behavior

Clean Integration

Drop‑in workflows that respect your existing pipeline

Documented & Maintained

Clear docs, real updates, long‑term support

If you ship games or applications, you're our audience.

What We Build

🛠

Editor Tools

Accelerate workflows with tools that remove friction instead of adding complexity.

Runtime Systems

Stable, predictable systems you can rely on under real load.

🚀

Performance Utilities

Optimization helpers built with profiling and real metrics in mind.

🎮

Rendering & Pipeline Extensions

URP / HDRP focused tools that play nicely with Unity's ecosystem.

Solid tools beat clever tricks.

Every SolidPixel asset is built using the same standards we expect when shipping our own products:

  • Readable code
  • Sensible defaults
  • Zero magic behavior
  • No unnecessary abstraction

If something exists, it has a reason.

Who Uses SolidPixel?

  • Indie developers who plan to ship
  • Studios tired of fragile asset dependencies
  • Technical artists and engineers
  • Teams working with URP / HDRP at scale

If stability matters more than hype, you're in the right place.

Get Updates

Stay informed about new releases, updates, and technical insights.

Contact

For support, business inquiries, or collaborations: